KICKBALL RULES
I.
PARK
RULES:
1.
No pets are allowed in the park.
2.
NO ALCOHOL may be brought into the complex. Any player
caught with a beer can or bottle will be automatically ejected from the game. If
cans or bottles are found in the dugout & not claimed, the player/coach will
be ejected. Anyone providing alcohol to minors is subject to prosecution and
will be suspended from the complex.
3.
There is a $2.00 non-refundable admission charge for
adults age 12 and over.
4.
NO REFUNDS FOR RAINOUTS OR EJECTIONS.
5.
Dispose of trash in nearby receptacles and clean dugouts
following your game.
6.
Anyone found vandalizing the park or park property would
be fully prosecuted and banned from the park.
7.
No tobacco products of any kind allowed on the playing
surface.
8.
No profanity
9.
No
fighting, throwing kicks or any severe offense, this will result in a team
forfeit.
10.
No
jewelry of any kind may be worn during the game.
11.
There
is a $25.00 Service Charge for all returned checks.
12.
No
metal spikes or shoes with screw in cleats allowed due to AstroTurf kicker
boxes. Rubber cleats and rubber screw-in cleats are allowed. Metal tips are not.
II.
PARK
TEAM/LEAGUE RULES:
-FORMAT:
All leagues will consist of:
Spring
– One game per week on the assigned night for ten weeks.
Summer –
One game per week on the assigned night for ten weeks.
FALL
– Two games per week on the assigned night for five weeks.
-SCHEDULES:
Managers will receive their
schedules in advance of their first game. Schedules will also be posted online
at www.indysportspark.com. ISP will
notify team managers in person if there are any changes to schedules besides
make-up games. Team managers are responsible for getting make-up game times.
Game times are posted on the schedules and on the schedule board. The park will
not be responsible for incorrect game times given over the phone. The team
manager is responsible for giving game times to team members. ISP reserves the
right to change schedules as needed without prior notice. ISP does not accept
scheduling requests.
ALL ENTRY FEES MUST BE PAID IN FULL PRIOR TO
THE FIRST SCHEDULED GAME.
Team listed first on the
schedule of a six-team league is home team and official scorekeeper. All other
leagues, a coin flip will determine home team. Please pay close attention to
start times and field assignments.
-MANAGERS
RESPONSIBILITIES:
The team manager should
communicate with their team any information reported to them by ISP. The team
manager should…
1. Attend all team meetings
2. Relay park policies and regulations to team members
3. Submit completed roster to Park Director
4. Make roster changes
5. Distribute awards to team members
-LEAGUE
STANDINGS:
League standings will be posted on the Internet at www.indysportspark.com
and the standings board at ISP daily. Please
report any mistakes to the Park Office immediately.
The best win/loss record determines the winner. In case of
tie for first place:
A. Head-to-head competition
B. Playoff for first if still tied
In case of a tie for second or third place:
A. Head-to-head competition
B. Defensive runs scored against you
-AWARDS:
Up to Thirteen (13) awards for signed roster players only
will be given to the championship team.
A. FIRST PLACE TEAM: Individual awards. Additional awards may be
purchased.
-RAINOUTS:
Please do not call until 4:30 p.m. weekdays and 10:30 a.m. on Sundays. Rainout information will be immediately posted on our
website at www.indysportspark.com.
Rainout information will also be available after the above times at (317)
784-7447. Players should contact their Team Manager for rainout information. We
ask that only the Team Manager call the office for rainout information.
Rainouts will be rescheduled at
the end of the season. If more than one rainout per session, it is possible that
the make up with be on a Saturday, without prior notice. ISP reserves the right
to reschedule games anytime during the week or on weekends. It
is the manager’s responsibility to pick up a revised schedule and distribute
it to their players. isp will not reschedule games for any team that
CANNOT make it on the make-up date.
II.
PARTICIPATION RULES:
Managers and players must agree to abide
by the rules and regulations of Indianapolis Sports Park as a condition of
participation. Repeated violators will be indefinitely suspended from all
participation at ISP.
-INSURANCE:
Players, managers and spectators are NOT
protected by medical or liability insurance while on Indianapolis Sports
Park property. Players, managers and spectators are encouraged to purchase
insurance either independently or through the ASA team insurance plan. Contact
ASA or Park Office for insurance details.
ISP is not responsible for any damage to
personal property (including vehicles) or for lost or stolen items while at
the complex.
-ROSTERS:
Every player participating at Indianapolis Sports Park, including managers and
coaches, must completely fill out the roster waiver form. Every player
participating at Indianapolis Sports Park, including managers and coaches must
agree to and sign the following injury waiver, which appears on the official
roster. In addition, any injured player remaining in a game, despite being
injured, assumes all liability for any additional injury or damage that may
result.
ALL
ROSTERS/WAIVERS MUST BE TURNED IN PRIOR TO THE FIRST GAME OR GAME WILL BE RULED
A FORFIET.
III.
PLAYING RULES:
-ASA
GOVERNING RULES:
All league games will be played under ASA rules except
those amended in the Park Rules and Regulations or by notice of the Park
Director.
-WARM-UP
AREA:
All teams should warm-up in the designated areas.
-WARM-UP PITCHES:
- When
the pitcher takes the pitching rubber for the first inning, he/she will be
allowed three (3) warm up pitchers.
- After
the first inning, the pitcher is permitted only one warm-up pitch between
innings, unless a new pitcher is starting the inning.
- Throwing
the ball around by infield or outfield players while the pitcher warms up IS
NOT ALLOWED, after the first inning. This
means warm-up only. The ball may still be thrown around after outs have been
made.
-EXTRA PLAYER:
As rules state, an extra player is permitted at the
manager’s option at the start of the game. The kicking order must remain
constant. However, a men’s line up of eleven players or a coed team of twelve
can take the ten defensive positions throughout the game. A team using the EP
must finish the game with ten players. If a player leaves the game and no
substitutes are available, an out will be recorded each time that player’s
position in the kicking order comes up. Remember, this is an appeal play by the
defensive team. The defense must inform the umpire each time the kicking
position comes up.
- An
extra player may be used by a team provided it is made know to the umpire
prior to the start of the game an his name and uniform number is indicated
on the lineup sheet.
- The
EP must remain in the same position in the kicking order for the entire
game.
- The
EP may play defense at any time without his status being affected. He may go
in and out of the defensive lineup as often as needed as long as his
position in the official kicking order is not altered.
- The
EP may be substituted for at any time with the substitute becoming the new
EP. The substitute must be a player who has not been in the game.
-SUBSTITUTIONS:
All substitutions must be reported to the umpire. Failure to report
substitution to the umpire will result in the ejection of the illegal player,
when brought to the attention of the umpire by the opposing manager.
-RE-ENTRY RULE:
Any of the starting players may withdraw and re-enter once, providing
he/she occupies the same place in the kicking order. A substitute who is
withdrawn may not re-enter. All substitutions must be reported to the
umpire.
-GRACE
PERIOD:
If a team does not have the minimum number of (8) eight
players at game time the opposing team manager may:
A. Accept a forfeit at game time.
B. Allow opposing team 10 (ten) minutes from schedule game time to reach
minimum number of players or game is ruled a forfeit. Grace period will be
deducted from game time.
A game WILL NOT be delayed because of team members playing
on another field in a different game.
-GAME
TIMES:
- A
game is five (5) full innings or sixty (60) minutes, whichever occurs first.
- If
a game is called due to rain or weather after four (4) innings have been
completed (3 ½ innings if the home team is ahead, the game is official and
will not be made up.
- Each
player will have a one and one count for each turn at kick.
- ISP
follows the international tie-breaking rule: the last kicker of the previous
inning will start the new inning at second base. The game will continue
until one team out scores the other. All extra inning games will start with
a full count on Kickers.
- The
Park Director will announce any game cancellations.
-TEAM
PLAYERS REQUIREMENT:
COED LEAGUES:
- Teams
must start with at least 8 (eight) players, four men and four women. The
maximum number of players for defense is 10. Teams can have up to 20
(twenty) players on a roster.
- If
there are 9 players, an out will be counted for the 10th
position.
- With
9 players you must have a combination of 5 & 4.
- Kickers
must be the same number of men and women and must alternate positions, male,
female, male, female, etc.
POSITIONING:
1. With the field split down the middle, there must be one male and one
female on each side of the field.
2. Pitcher and catcher must be a male/female combinations. All other ASA
rules apply.
-PITCHING/CATCHING:
- No bouncies. A pitch that is higher than one
foot at the plate, and called as such, results in a ball. Any pitch that
bounces excessively high or that is thrown and is called as such, results in
a ball.
- The pitcher must stay behind the pitching strip
until the ball is kicked. Failure to abide by this rule results in a ball.
- No player may field in front of the pitcher
other than the catcher, and no player may advance forward the 1st-3rd
base diagonal until the ball is kicked. Failure to abide by this rule
results in a ball.
- The catcher must field directly behind the
kicker and may not cross home plate nor be positioned forward of the kicker
before the ball is kicked. Failure to abide by this rule results in a ball.
- The strike zone extends to 1 foot on either side
of home plate, and 1 foot high. Any pitch outside that area as deemed by the
referee is a ball.
-KICKING:
- All kicks must be made by foot.
- All kicks must occur at or behind home plate. A
kick in front of home plate is called a foul.
- Bunting is allowed.
-RUNNING:
- Runners must stay within the base line. Fielders
must stay out of the base line. Fielders trying to make an out on base may
have their foot on base, but must lean out of the baseline. Runners hindered
by any fielder within the base line shall be safe at the base to which they
are running.
- Neither leading off base, nor stealing a base is
allowed. A runner off of his/her base when the ball is kicked is out.
- Hitting a runners neck or head with the ball is
not allowed. Any runner so hit is safe and advances one (1) base beyond the
one originally running toward when the ball was thrown. If the runner
intentionally uses the head or neck to block the ball, and is so called by
the referee, the runner is out.
- All ties will go to the runner. Runners may
overrun first base.
-STRIKES:
- A count of three (3) strikes constitutes an out.
- A strike is:
a.
A pitch within the strike zone
either not kicked, or else missed by the kicker.
-BALLS:
- A count of four (4) balls advances the kicker to
first base.
- A ball is:
a.
A pitch outside of the strike
zone as judged by the referee.
b.
An illegal bouncy
c.
Any fielder or pitcher advancing
on home plate before the ball is kicked.
d.
Any catcher crossing home plate before the kicker or
failing to field behind the kicker.
-FOULS:
- A count of four (4) fouls constitutes an out.
- A foul is:
a.
A kick landing out of bounds;
b.
A kick landing in bounds, but traveling out of bounds
on its own at any time before reaching first or third base. (Any ball touched by
an in-bounds fielder is automatically in play.)
c.
A kick in front of home plate.
d.
A kickball kicked more than once in foul terrority or
stopped by the kicker in foul territory.
-OUTS:
- A count of three (3) outs by a team completes
the team’s half of the inning.
- An out is:
a.
A count of three (3) strikes or
four (4) fouls;
b.
A runner touched by the ball or who touches the ball
an ANY time while not on base while the ball is in play;
c.
Any kicked ball (fair or foul)
that is caught;
d.
A ball tag on abase to which a runner is forced to
run.
e.
A runner off of his/her base
when the ball is kicked.
-RUN
RULES:
The game will be called if:
- A
team leads by 30 runs after 3 innings/ 20 runs after 4 innings/ 10 runs
after 5 innings.
- There
is a 15 run limit per inning. After the 15th run is scored, the
inning will end and the opposing team will kick. If a team leads by more
than 15 runs with less than 15 minutes left on the clock, the game will be
called.
-FIRST
BASE:
For safety reasons I.S.P. will go to a 2 (two) first base
system. The runner must tag the orange (outside) bag when there is a play being
made at first base or the runner will be ruled out. This is an appeal play &
will not be called unless an appeal is made to the umpire.
-KICKING
RULE:
In order to keep games running on time, Kickers will come
to the plate with a one ball and one strike count. There is no extra foul rule.
-FOUL
BALL ON STRIKE THREE RULE:
The kicker is out if after two strikes he/she kicks a foul
ball. Ball is alive if caught in foul territory then advancement of base runners
is permitted.
-SHOES:
NO METAL SPIKES ARE TO BE WORN IN LEAGUE OR TOURNAMENT
PLAY. A player wearing metal spikes will be ejected by the umpire and given a
one game suspension. NO WARNINGS WILL BE GIVEN!
-EJECTION
RULE:
The Park Director and/or umpires reserve the right to
eject a player from a game or the complex at any time if deemed necessary.
- Player
or Manager ejected from a game for misconduct will be subject to the
following penalties:
First ejection - One (1) game suspension from the next game with that team, either
league or tournament play, at the park.
- Second
ejection - Fourteen (14) days suspension from all league and tournament
play with any team at the park.
- Third
ejection - Thirty (30) days suspension from all league and tournament play
with any team at the park.
Notice of the above suspensions will not be given to the player or
manager.
- If
a suspended player participates in a game during suspension, the player will
be suspended for one year and the team will forfeit that game. In
addition, the team may be subject to a one-year suspension from league and
tournament play at the park without a refund.
- Any
person making physical contact with the intent to bring harm to an umpire, park
employee, or Park Director will be asked to leave the park and will be suspended
for a period of one year from the time of the incident. In addition, if
conditions warrant, criminal charges will be brought against said person.
- FIGHTING
WILL NOT BE TOLERATED! Any fighting in a game will result in a
suspension from the park.
- A
player will be ejected if he/she is found with alcohol in a can or bottle.
The game will not be forfeited but his/her kicking spot will be an automatic
out.
IV.
PROTESTS:
No “judgment” call can be protested.
Protests are considered valid with regard to player eligibility and rule
interpretations only.
Protests concerning player eligibility must be made to the umpire
before the game has been completed. You must submit the name the player(s)
in question with a $50.00 protest fee per player protested. The protest
will be ruled on by the Park Director. For protests involving ineligible
player(s), the team in question must have a valid roster on file in the park
office. Managers should also make sure team members have proof of positive
identification with them at all times. IF A PLAYER IS UNABLE TO PROVIDE
POSITIVE IDENTIFICATION, ANY PROTEST AGAINST HIM/HER WILL BE AUTOMATICALLY
UPHELD.
For a valid rule interpretation protest, the following steps must
be taken:
- Any protest must be
announced verbally to the umpire when the contested action occurs and
BEFORE the next pitch.
- If a protest occurs,
the umpire must inform the park director and he will rule on the
protest immediately.
- A $50.00 fee must
accompany the protest.
Indianapolis Sports Park reserves the right to make
all rulings on situations that are not particularly covered in these rules and
regulations.
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